Comic-Con 2007 is, mercifully, over (although I'm not yet back at the ranch, and am doing this from the laptop, which seems increasingly antiquated compared to newer and spiffier Apple laptops. It works, though, and I'm all about functionality.
Big news first. Sunday afternoon the first Scribe Awards (presented by the International Association of Media Tie-In Writers, of which I'm a member) were held. I was nominated in two categories: 30 Days of Night: Rumors of the Undead, which I wrote with Steve Niles, was nominated in the Speculative Fiction category for Best Novel Original (as opposed to Adapted). Las Vegas: High Stakes Game was nominated for the same award in the General Fiction category (which combines mystery, thrillers, and mainstream fiction).
I won in both categories, so as of now I'm a dual Scribe winner.
Other winners were Alice Henderson, for her novel Buffy the Vampire Slayer: Portal Through Time in the Young Adult (all genres) category, Marv Wolfman for Superman Returns in Best Novel Adapted/Spec fic, and Christa Faust for Snakes on a Plane in Best Novel Adapted/General fic. Donald Bain, the genius who wrote bestseller Coffee, Tea or Me, about swinging stewardesses in the 1960s, and has written 30-some Murder, She Wrote novels, among many others, was awarded the first Faust Award as a grandmaster of tie-in writing.
All the winners except Christa Faust were present at the awards, and all were pleasantly astonished to win, me included.
The con? It was crowded. There were some weird decisions made, some of which seemed to backfire. Saturday's attendance was limited, with only a certain number of Saturday only passes available, and they sold out well before the con. But a lot of the people with four-day passes that included Saturday apparently stayed away that day, so the aisles were mostly negotiable, which was good--but for some of the retailers, who depend on Saturday sales, it turned into kind of a disaster. There were also strange traffic control decisions, like roping off sections of the wide lobby, funneling people trying to walk down a space that's probably 30 feet wide, into 8 to 10-foot one-way openings. I didn't get the reasoning, but it was very inconvenient if you were on one side of the lobby, which was wide and relatively clear, then suddenly have to jam yourself through a narrow space along with everyone else going that direction. Panels were strangely controlled (or not), too, especially in the big Hall H, which seats 6,000 people. The room was not cleared between panels, which meant people who got there early enough for the first one could stay all day, if they wanted to. Meanwhile, people who just wanted to see one panel and do other things (for instance, shop), had to wait in incredibly long lines, sometimes for hours. But the con people couldn't even estimate who in line might or might not get in, because they didn't know how many already inside weren't going to leave. So people waited 2-3 hours and then were turned away from panels they wanted to see.
There were, of course, lots of very cool things to see or do. I never actually made it up and down every aisle, but I probably touched on most. I got to visit with friends, artists, editors, publishers, etc. I did a few signings, and sold out of every copy of Missing White Girl in the building. I met tons of new people, reignited old friendships, and shook the hands of every fan I could find.
And, I got to hold a sword used by Guy Williams, the original TV Zorro, one of my top childhood heroes, and got to meet his son, Guy Wiliams Jr. Carving my own Z in the air was a definite high point.
While I can't wait to get home to the ranch and the pets (and the deadlines), I'm still glad I came.